AI Insights · Timothy · October 2022
Top 5 io Games on iOS in Australia: Q3 2022 Performance
Discover the performance trends of the top 5 io games on iOS in Australia for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 io games on iOS in Australia showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced significant fluctuations in its weekly revenue. It started the quarter with $188 and peaked at approximately $1.1K in early August. Downloads saw a notable spike mid-July, reaching around 3.5K, while active users peaked at approximately 10.5K during the same period, later stabilizing around 3.3K by the end of September.
球球大作战 by 巨人网络科技有限公司 showed a dramatic increase in weekly revenue in mid-July, reaching approximately $3.4K. However, it experienced a sharp decline in the following weeks, with minimal revenue towards the end of the quarter. Download numbers remained negligible throughout the quarter.
Hole.io by Voodoo maintained a steady performance in terms of downloads and active users. Weekly downloads fluctuated between 3.2K and 8.3K, peaking in the last week of September. Active users followed a similar trend, peaking at around 32.2K in late September. Revenue remained consistent, with minor fluctuations, peaking at $612 in mid-September.
Fish Eater.io from MOBIBRAIN TECHNOLOGY PTE. LTD. showed impressive download numbers, particularly in late July, reaching approximately 8.4K. Weekly revenue peaked at $856 in early August, while active users saw a high of around 11.6K in late July before gradually declining to about 6K by the end of September.
Agar.io by Miniclip.com exhibited relatively stable performance throughout the quarter. Weekly downloads hovered around the 600-900 range, while active users remained steady, fluctuating slightly between 1.6K and 2K. Revenue showed minor peaks, with a high of $571 in mid-July.
The data highlights the dynamic nature of the io games market on iOS in Australia. For more detailed insights, visit Sensor Tower.